| Munchy is a platform game. Based on Hyper Loderunner on game
boy. Each level consists of lots of different kinds of blocks. To
complete each level, you must collect all the gems that are on
screen and then reach the Gate. Blocking your way will be various
obstacles, locked doors, spikes, teleporters, monsters and various
other hazards. Also a very important feature is the level editor,
allowing you to make your own quests! |
Hyper Loderunner was probably the thing that inspired me to make
games, because it had such a cool level editor. So I always wanted
to remake it myself. I originally set about doing this with qbasic,
unfortunately i've lost the disc with that game on it but it
was awesome, and one day I shall remake it's awesomeness in
DarkBasic...
The Qbasic Munchy game was better than this one in many many
ways. For one, it had a 2player option. And granted, playing with 2
people would be very impractical, it allowed puzzles to be made
where you had to use 2 characters in conjucnction. Like Lost Vikings
or such. Also, the game had an option where you could pick up boots
and start jumping. Also, the fact there was a "shadow" effect.
Making you only able to see a few squares around your character. It
was great
Though, the major improvement that game had over this one, was
the "themes". In this munchy game, all you have is a collection of,
mostly metallic looking squares. In the Qbasic version, I had about
a dozen variations on the same blocks. They all did the same thing
of course, but the changes in appearance vastly improved the games
appearance. I had themes like "Future", "Candy", "Cavern" and
stuff... it was awesome why'd I
have to lose the disk... Oh well, there's always the sequal
|